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Solution To Rocket League Problems & Bugs - How To Fix Download, Installed, Connect, Lag, No Sound, Crash And Other Errors

1/8/2019 12:01:00 AM

this is how to fix rocket league problems on the xbox one, ps4, nintendo switch and pc so you can get back to playing the game.


unfortunately, there are flaws in games: brakes, low fps, crashes, lags, freezes, bugs, connect issues and other minor problems and not very bad bugs, there is no exception to rocket league. while some errors are out of your control, you can fix many of them on your own without much work. common rocket league problems include slow downloads, install errors, connection issues and other bugs. in this guide, you can find the solution and fixes for all the bugs, problems, errors to play rocket league successfully.


rocket league download, install & connect problems

often, problems begin even before the game starts, when it is not installed, not loaded, or even not downloaded. yes, and the computer itself is sometimes strange, and then in the rocket league instead of the picture there is a black screen, the control does not work, you can’t hear the sound or anything else.

what to do first before downloading rocket league?

1. download and run the world-famous ccleaner (download from the official website [www.ccleaner.com]) - this is a program that cleans your computer from unnecessary garbage, resulting in the system will work faster after the first reboot.

2. update all drivers in the system using the driver updater program (download direct link [shop.ashampoo.com]) - it will scan your computer and update all drivers to the latest version in 5 minutes.

3. install the winoptimizer program (download direct link [shop.ashampoo.com]) and turn on the game mode, which will complete the useless background processes during the launch of games and improve performance in the game.

files, drivers and libraries

almost every device in the computer requires a set of special software. these are drivers, libraries and other files that ensure the correct operation of the computer.

you should start with the drivers for the video card. modern graphics cards are made only by two large companies - nvidia and amd. finding out which product is spinning the coolers in the system unit, we go to the official website and download the latest driver package:

- download driver for nvidia geforce video card [www.nvidia.com]

- download driver for amd radeon video card [www.amd.com]

a prerequisite for the successful operation of the rocket league is the availability of the latest drivers for all devices in the system. download the driver updater utility to easily and quickly download the latest drivers and install them with one click:

- download driver updater [vgtimes.com] and run the program

- scan the system (it usually takes no more than five minutes)

- update outdated drivers with one click.

winoptimizer will remove all unnecessary files and clear the registry

when the drivers are finished, you can install the latest libraries - directx and the .net framework. they are somehow used in almost all modern games:

- download directx [www.microsoft.com]

- download microsoft .net framework 3.5 [www.microsoft.com]

- download microsoft .net framework 4 [www.microsoft.com]

another important thing is the visual c ++ extension libraries, which are also required for the rocket league. there are a lot of links, so i decided to make a separate list:

- download microsoft visual c ++ 2008 (32-bit) [www.microsoft.com]

- download microsoft visual c ++ 2008 (64-bit) [www.microsoft.com]

- download microsoft visual c ++ 2010 (32-bit) [www.microsoft.com]

- download microsoft visual c ++ 2010 (64-bit) [www.microsoft.com]

- download microsoft visual c ++ 2012 update 4 [www.microsoft.com]

- download microsoft visual c ++ 2013 [www.microsoft.com]

if you have reached this place - congratulations! the most boring and routine part of preparing a computer for gaming is complete. next, we consider typical problems arising in games, and also briefly outline ways to solve them.


rocket league cannot be downloaded, long download

the speed of your personal internet channel is not the only one determining the download speed. if the distributing server works at a speed of, say, 5 mb per second, then your 100 mb will not help.

if the rocket league doesn’t download at all, then this can happen immediately for a bunch of reasons: the router is not configured correctly, problems are on the provider side, the cat has bite the cable, or, finally, the server that crashed on the service side from which the game is downloaded.


rocket league cannot be installed, terminated installation

before you begin the installation of the rocket league, you need to check once again how much space it takes on the disk. if the problem with the presence of free disk space is excluded, then you should diagnose the disk. perhaps it has already accumulated a lot of "broken" sectors, and it is trivially faulty?

in windows, there are standard means of checking the status of hdd and ssd drives, but it is best to use specialized programs.

but it is also impossible to exclude the possibility that the download was unsuccessful because of a broken connection, this also happens. and if you install the rocket league from a disk, then it is worth looking at whether there are scratches and foreign substances on the carrier!


in the rocket league black screen, white screen, color screen

problems with screens of different colors can be divided into 2 categories.

first, they are often associated with the use of two video cards at once. for example, if your motherboard has a built-in video card, but you play on a discrete one, then the rocket league can be launched on the built-in for the first time, and you won’t see the game itself, because the monitor is connected to a discrete video card.

secondly, color screens come with problems with displaying images on the screen. this can occur for various reasons. for example, the rocket league can not work through an outdated driver or does not support a video card. also, a black / white screen can be displayed when working on resolutions that are not supported by the game.


rocket league freezes, the picture freezes

the situation is about the same as with the departures: many of the hangs are directly related to the game itself, or rather, with the developer's error when creating it. however, often the frozen image can be the starting point for investigating the deplorable state of a video card or processor.

so if the picture in the rocket league freezes, then use the programs to display statistics on the download of components. perhaps your video card has long exhausted its working life or the processor is heated to dangerous temperatures?

the easiest way to check downloads and temperatures for video cards and processors is in msi afterburner [msi.com]. if you wish, you can even display these and many other parameters over the rocket league image.

what temperatures are dangerous? processors and video cards have different operating temperatures. in video cards, they usually make up 60-80 degrees celsius. the processors are slightly lower - 40-70 degrees. if the temperature of the processor is higher, then you should check the condition of the thermal paste. it may have dried out and requires replacement.

if the video card is heated, then you should use the driver or the official utility from the manufacturer. it is necessary to increase the number of revolutions of the coolers and check whether the operating temperature will decrease.


rocket league slows down, low fps, drawdown frame rate

with brakes and low frame rates in the rocket league, the first thing to do is reduce graphics settings. of course, there are a lot of them, so before you reduce everything, you should know how exactly these or other settings affect performance.

solution to rocket league problems, bugs, errors

screen resolution - in short, this is the number of points that make up the picture of the game. the higher the resolution, the higher the load on the video card. however, the increase in the load is insignificant, therefore, the screen resolution should be reduced only as a last resort, when everything else does not help.

texture quality - typically, this parameter determines the resolution of texture files. the quality of textures should be reduced if the video card has a small video memory margin (less than 4 gb) or if a very old hard disk is used, the spindle speed is less than 7200.

the quality of models (sometimes just detail). this setting determines which set of 3d models will be used in the game. the higher the quality, the more polygons. accordingly, high-poly models require more computational power of the video card (not to be confused with the amount of video memory!), and therefore this parameter should be reduced on video cards with a low core or memory frequency.

shadows - there are implemented in different ways. in some games, shadows are created dynamically, that is, they are calculated in real time every second of the game. such dynamic shadows load both the processor and the video card. in order to optimize, developers often abandon the full-fledged render and add pre-render shadows to the game. they are static, because in fact they are just textures superimposed on top of the main textures, which means they load memory, not the core of a video card.

often, developers add additional settings related to shadows:

shadow resolution: determines how detailed the shadow cast by the object will be. if the game has dynamic shadows, it loads the core of the video card, and if a previously created render is used, then the video memory “eats”.

soft shadows: smoothing irregularities on the shadows themselves, usually this option is given along with dynamic shadows. regardless of the type of shadows, it loads the video card in real time.

smoothing - it allows you to get rid of ugly corners on the edges of objects through the use of a special algorithm, the essence of which usually boils down to generating several images at once and matching them, calculating the most “smooth” picture. there are many different smoothing algorithms that differ in the level of impact on the performance of the rocket league.

for example, msaa works head-on, creating 2, 4, or 8 renders at once, so the frame rate is reduced by 2, 4, or 8 times, respectively. algorithms such as fxaa and taa act a little differently, achieving a smoothed picture by calculating only the edges and using some other tweaks. because of this, they do not greatly reduce performance.

lighting - as in the case of anti-aliasing, there are different lighting effects algorithms: ssao, hbao, hdao. all of them use video card resources, but do it differently depending on the video card itself. the fact is that the hbao algorithm advanced mainly on nvidia video cards (geforce line), so it works best on green ones. hdao, on the contrary, is optimized for amd video cards. ssao is the simplest type of lighting, it consumes the least amount of resources, so in the case of brakes in the rocket league it is worth switching it.

what to reduce in the first place? as a rule, shadows, anti-aliasing and lighting effects cause the greatest load, so it’s best to start with them.

often, gamers themselves have to deal with the optimization of the rocket league. virtually all major releases have various related and forums where users share their own ways to improve performance.


rocket league lag, a big delay in the game

many people confuse "brakes" with "lags", but these problems have completely different reasons. rocket league slows down when the frame rate is reduced, with which the picture is displayed on the monitor, and lags when the delay in accessing the server or any other host is too high.

that is why the "lags" can only be in online games. the reasons are different: poor network code, physical distance from servers, network load, incorrectly configured router, low internet connection speed.

however, the latter is the least. in online games, the client and server communicate by exchanging relatively short messages, so even 10 mb per second should be enough for the eyes.


rocket league no sound, can not hear anything

rocket league works, but for some reason it does not sound - this is another problem faced by gamers. of course, you can play like that, but it's still better to figure out what's the matter.

first you need to determine the scale of the problem. where exactly is no sound - only in the game or even on the computer? if only in the game, then perhaps this is due to the fact that the sound card is very old and does not support directx.

if there is no sound at all, then the point is definitely in the configuration of the computer. perhaps the sound card drivers are installed incorrectly, or maybe there is no sound due to some specific error of our favorite windows os.


rocket league connect problem, the dll file is missing

as a rule, problems associated with the absence of dll libraries arise when you start the rocket league, but sometimes the game may turn to certain dlls in the process and, failing to find them, fly out in the most impudent way.

to correct this error, you need to find the necessary dll and install it in the system. the easiest way to do this is with the dll-fixer [download.dll-files.com], which scans the system and helps you quickly find the missing libraries.


if your problem turned out to be more specific or the method outlined in this guide did not help, then write it in a comment.

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