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Top 10 Hardest Elden Ring Bosses Ranked - Toughest Bosses That Require Incredible Skill

7/22/2022 3:53:52 PM

Elden Ring is a game filled with very difficult moments, but some of its bosses are just over the top. Today in this guide, we rank the 10 hardest bosses in Elden Ring that require incredible skill, most difficult bosses to fight. 


Top 10 Hardest Elden Ring Bosses Ranked - Most Difficult Elden Ring Boss Fights

10. Margit, The Fell Omen

This is the toughest first boss in any souls game. Guarding the entrance to stormdale castle, this guy's the first true test of skill this game throws at you and he's not messing around, if there's one line of dialogue that's just burned in your memories from this boss, it's foolish which is what he says when he kills you and you're probably going to hear it more than once. And it's corey's basically the standard guy with a weapon souls boss at least at first. During the first phase of the fight he's aggressive enough to keep you on your toes, but there's nothing that is too difficult outside of the very diabolical way, he staggers his attacks to mess up your dodge timing. It might even just be a problem for souls veterans but at a certain point you start to get used to how bosses and enemies attack, so you start dodging on muscle memory alone, but this guy switches up his timing so that you think he should dodge but he takes a second longer to attack and end up eating the hit instead. Once you get him down to about 60% health, he gets serious. He starts pulling out these spectral weapons and everything just gets out of control, at this point he starts stringing together his attacks which sometimes just feel like they never stop, they basically they're just a constant barrage and trying to get a hit in is a risky proposition, there's just no real comparison to any other first major souls boss. This guy makes the guy from dark souls 3 look like a chump, he's harder than some souls games final bosses.

9. Fire Giant

In comparison to a lot of souls games which get easier as they go, Elden Ring mainly gets harder the further you get. And the final stretch is probably the most challenging section of the game starting with the fire giant. This guy is pretty much the guardian of the end game and he's not going to make it easy on you, found on the mountain top of the giants, the fire giant is the protector of the forge of giants. The thing you need to burn down the earth tree to gain access to the Elden Throne, sure can't tell that a renowned fantasy writer was involved in coming up with this stuff. Anyway, the fire giant's a unique boss right from the start. For one thing, you can fight him while riding your spectral steed which actually makes certain attacks easier to avoid. Part of what makes the boss so difficult is his massive size, just getting to him can be tricky because he's surprisingly fast for such a big dude too. His first form is relatively easy as all you have to do to take him down is to tag his ankles which will eventually stun him and leave him vulnerable to a bigger attack and that's when you pounce. In this form, it's fairly simple to do a lot of damage, pretty quickly. A s you take off about 50% of his health bar, his leg snaps sideways and he does what any sensible monster would do in this situation. Rip it off and sacrifice it to the fire, the eyeball on his freakish chest face thing opens and that's when this guy really becomes a problem. His only weak points are his eye and his hands and both can be frustratingly difficult to reach. And on top of that, he's constantly belching out these chaotic bursts of fire, that make even getting close to him dangerous, it doesn't help that trying to target his weak points makes it almost impossible to tell what's going on because in his second form, it's really better just not to target him at all, blocking isn't going to save you from most of these attacks anyhow. So at the end of the day, it's much safer to just smack his legs and whittle his health down that way, it's a frustrating fight and you can barely tell what's going on in the later stages.

8. Starscourge Radahn

Radahn is encountered in caled and in comparison to how miserable this whole area is getting to him is surprisingly easy. There's an entire welcoming party waiting to greet you where they announce the radon festival. When you take this guy on, you can summon pretty much as much help as you want, there's multiple summoning signs littered around the battlefield for you to use every single one that you can bring in to fight to death against this boss. He's a gigantic warrior riding a tiny little horse which means a few things for one he's faster than he looks and the range of his weapons is pretty big. He fights you like he's one third the size that he is, so just avoiding certain attacks from massive blades is challenging enough. The warriors you call in to help also don't last that long against him, but they're essential to distract him so you can actually get some hits in. At the very least his health bar isn't too big so you can do some pretty good damage to him relatively quickly. The problem is he can kill you a lot faster than you can kill him and for weaker players that just means he's death. For everybody else, whatever follow-up he has will be more than enough to finish you off, he hits hard and he is relentless so the only way to survive is to know where it's safe to stand to hit him and like every boss in the game he becomes much worse in his second form where he jumps into the air and comes crashing down like a meteor. The one way to avoid this attack is to get on your sprint steed and start running otherwise it's instant death and from here he starts modifying all his tags with additional gravity effects. There's so much this guy can do that'll just kill you instantly and it's ridiculous the only reason, he's not higher on this list is that you can summon so many guys to help you out. That makes radon just very difficult rather than nearly impossible which is truly what he would be without all that help.

7. Full-grown Fallingstar Beast

It is found on top of mount gelmer guarding the way to volcano manor and he's a pain in the ass to fight. What's unique about this thing is that in comparison to pretty much every other boss on the list. It doesn't have a lot of weird attacks or gimmicks, it's just really aggressive does a lot of damage and takes a lot of hits to take down which makes the whole fight into basically a grueling test of endurance. That's basically all there is to it, most of its attacks are pretty easily telegraphed and it doesn't do anything too far out of the standard boss formula that you're pretty much used to at this point. It's just that the hard shell surrounding it makes it a lot harder to do any real damage to this guy which makes the fight take longer which makes it more likely that you'll make a fatal mistake. Trying to hit its weak spots is basically a waste of time, the guy is too fast and reactive to make it something you can consistently do. It's at least weak to magic damage, so that's one way to speed things up but it still takes way too long. There's long bouts of the fight where you're pretty much stuck waiting for an opportunity to attack because there's just no openings to do anything. It's not a complicated boss, just an unusually tough one. It sucks but you don't have to fight it if you don't want to, you just run right past it and there's nothing it can really do for folks with no patience. It's a boss where the best option to win is to breeze past it and give it no attention which also describes most social media.

6. Mohg, Lord of Blood

Almost every almond boss in this game is tough, but Mohg found deep in the Mohgwyn Palace is a special bastard. What makes them so difficult isn't so much as regular attacks, but the annoying effects he causes like many of his attacks cause bleed which does a ton of damage and he leads these flaming pools of blood all over the place that severely limit where you can go. That's all bad enough but it's nothing compared to his worst attack like randomly during the fight he'll cast his spell that causes a ring to appear around you, it's totally unblockable and unavoidable and while it doesn't do anything at first as you get his health bar down to 50%. You'll whip out this actually brutal attack that saps about half your health or more per hit which can't be blocked and restores a big chunk of health per hit, just to add insult to injury and he does it three times in a row. It does so much damage, if you didn't heal mid attack, it would kill you instantly. The only way to avoid this move is to plan ahead, there's a physic you can use that nullifies the spell's effects but if you don't know about that, you're pretty much screwed. His second form where he sprouts wings is very tough on its own, he starts really going nuts with the flaming blood attacks and it feels like half the arena's just gonna kill you. And he likes to do this attack where he'll summon a shower of blood which makes standing near him very dangerous, seriously the flaming blood stuff will drop your health to zero in seconds.

5. Astel, Naturalborn of the Void

There are two things that make this boss a pain to fight, it's as aggressive as you'd expect from a boss in this game. It's constantly moving and just hitting it's a pain and it's got a lot of highly damaging long-range attacks. Also if you manage to get in close, it's bizarre shape makes the camera go crazy, so it's hard to tell what's even going on. When you do manage to get close to attack it and it's also got a lot of annoying attacks but one of the worst is this infuriating ability where it slams his hand on the ground and causes a series of gravity shockwaves, it's pretty much guaranteed to hit you multiple times. Its second stage isn't quite as bad as certain other boss on this list, but all that really means is that this thing is tough the whole way through. There's no one standout attack that really makes it tough in particular, just does a ton of damage and has a lot of area of effect attacks and those are difficult to avoid. So it's generally hard to hit and sustain a decent amount of health. Also its grabs are just brutal.

4. Godfrey, First Elden Lord / Hoarah Loux

The endgame of Elden Ring is just this brutal parade of bosses and Godfrey isn't the first or the last, he is a standout in terms of difficulty. His first form is basically what you'd expect a much more difficult version of the golden ghostly form you fought him in previously, but this time he's the real deal and the damage, he conflict on you is no joke. It seems no frills at first, he's just guy with a big axe. When you knock out half of his health, a cut scene triggers and that sets off the real fight where he reveals his true nature and starts fighting like a total wild man. Like he gets much more aggressive whipping out brutal combos that he'll chain into devastating and a hilarious grab attack, moves where he powerbombs you into the ground like an insane zangie from street fighter. It's another boss where the damage output combined with the aggression makes it a fight where death can come at any second. By far his most devastating attack is when he's almost dead, he charges up and surrounds himself with some smoke or something which turns every single one of his attacks into a powerful aoe. The only way to avoid it is to jump over it and that is not an easy thing to do.

3. Godskin Duo

The whole thing is about as straightforward as it gets, you have to fight a god skin, a possible and a guide it's getting noble at the same time. They're both tough enough on their own but both at once is total bs. It's the kind of thing you see in a dlc optional area or something in like dark souls 2, just a dumb combo boss you're pretty much expected to summon help for, but instead of being in some unnecessary side area. These guys block your main progress. But you have to kill him if you want to move on in the game. The worst thing by far in this fight is the noble, it's got this attack where it balloons out and does big rolling attack that homes in on you. The hitbox is super wonky too, it goes on way longer than it seems like it would and the damage just one attack does is just ridiculous. On top of that, killing one of these guys is not enough, for some reason, their combined health bar is bigger than both of their individual health bars and as long as there's some red in that health bar one or both of them will revive. So even if you're smart and try to take these guys out individually, they'll still force you to fight both of them at the same time. There's really not much else to say about this one it's a painful fight that feels really pointless in the grand scheme of things and that makes how incredibly hard it is feel much worse. It's basically a filler rematch against bosses you've already fought and for some reason, it's tougher than most of the real like actual bosses in the game.

2. Radagon of the Golden Order / Elden Beas

In previous souls games, there have been nice enough to have a boss stay dead after you kill them, if you want to win you have to beat both Radagon and the Elden Beas at the same time, no checkpoints, no health refills, no nothing. It adds a whole new layer to the whole thing because the fight against Radagon isn't just about winning, you also want to avoid as much damage as possible which is not easy because it feels like half of his attacks are some form of area of effect. At least with him you have a basic understanding of what to expect though, he's a guy with a weapon and even though he's a god he basically fights exactly how you'd expect. Not so much with the second fight against the Elden Beas, a bizarre looking creature that's basically a dragon with a sword that can also swim through the floor, it's a crazy as hell fight with some wild attacks where it summons the ring that slowly converges before causing an explosion and the only way to avoid it is to run like hell and jump over the ring. These two fights combined are up there with the hardest bosses in the entire series.

1. Malenia, Blade of Miquella

This boss has only one forgiving thing about it, it's optional, from the outside, Miquella looks like a pretty standard boss watching the opening sequence, it'd be something like arturius, the abyss walk from dark souls 1, really aggressive and challenging but basically a fun fight. Every time she hits you, she restores a chunk of her own health, it's that one little thing that turns this fight from being one that's tough but fair into an absolutely insane battle where you're always on the back foot unless you play incredibly aggressively. She has two major weaknesses, status effects and poise and if you want to win, you have to exploit that otherwise she'll simply overwhelm you with damage. Unless you want to plan ahead or just master the game, she'll just heal more health than you can hurt her making the fight impossible, but it gets better when you knock her health all the way down. She's got a second form, you have to deal with her generating clouds of scarlet right on top of everything else which is just ludicrous. For many people, just beating the first form is a herculean effort and then they take the second one on and that's even worse, it's pure cruelty but if you manage to overcome everything she throws at you, then you're an Elden Ring master. Miquella isn't just the toughest boss in Elden Ring, she's probably up there with some of the hardest bosses of all time period.

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